ICT4life

pic2

Mobile applications in Parkinson’s

Health and medicine applications

In 2015 the number of mobile phones in the world reached 7.3 billion, and was therefore higher than the number of people living on this planet. Consequently, the number of mobile applications available in the market has been increasing in recent years,

pic blog ese

Gamification for cognitive stimulation

Who said that the cognitive training has to be tough and focused on boring and repetitive exercises? Based on recent studies on the medical use of gamification, ICT4Life developed specific games for people affected by Parkinson’s, Alzheimer’s or other kinds of dementia to offer them a tool to train their cognitive skills by playing alone or with their relatives or friends.

Integration of SSH with SE

Fostering interdisciplinary action in Horizon 2020

H2020 Projects such as ICT4Life combine closely different kinds of sciences by involving multi-sectorial partners. Developing the best technology without taking into account new societal needs or usability and attractiveness of technologies would not fulfil the objectives.

digital-marketing-1433427_960_720

Enough data on chronic diseases in the EU?

The European Union examines the situation about the current status of EU-wide, comparable data available about chronic conditions from time to time. A publication in 2012 [1] stated that the availability of  timely and  comparable chronic disease prevalence data is far from ideal in the European Union.

Use of cookies

This website uses cookies to improve your experience. By continuing to browse the site you are agreeing to our use of cookies. ACCEPT